top of page
HOME
PROJECTS
Under The Bridge
Clock and Gears
Dominator
CONTACTS
ABOUT & RESUME
More
Use tab to navigate through the menu items.
Top
Reference
Blocking
Rendering Enviromnt
Modeling
Character Modeling
Texturing Enviromnt
Clothing
Character Texture
Hair
Renendering
Compositing
Before & After
Under the Bridge
Reference
Blocking
Original Concept by 粉帮老大
Breakdown
Character Reference
Enviroment Reference
Character Reference
1/2
Reference
Enviroment Blockin
Block out the scene with Autodesk Maya
Modeling
Modeling the close-up Object
Modeling
Texturing Enviromnt
Rendering Enviromnt
Character Modeling
Texturing
Create texture for the wall using Substance Painter
Texturing
Create texture for the ground using Substance Painter
Blocking Character
Modeling basic character model using Zbrush.
Modeling Character
Changing and adding details to the model.
Clothing
Character Texture
Hair
Renendering
Before & After
Compositing
Bring in the raw render and prepare for compositing in Nuke.
Color Grading
Use various techniques to change the color and add fog to the environment to make the image more consistent.
Before & After
Compositing
bottom of page